2026-09-02: V0.8.19 Release (Grenade Combat Mechanics, Weapon Animation Clock-Skew Fix, Loadout Inspection & Live Ammo Sync)
• Hammer Swing & Heavy Weapon Animation Clock-Skew Immunity
• Live Weapon Ammunition Synchronization & Lobby Inventory Fix
• Hand Grenade Contact & Direct Impact Detonation
• Sticky Grenade Surface Adhesion & Proximity Trigger
• Incendiary Grenade Ground Fire & Burning Effects
• Grenade Replenishment & Live In-Game Inventory Synchronization
• Lobby Loadout Ammo & Carry Capacity State Fix
• Safe Zone Combat & Grenade Throw Restrictions
• Saved Loadout Equipment Breakdown & Dynamic Stat Bonuses
• Codex Explosives Separation & Hand Grenade Catalog
• Automated Package Versioning Pipeline
2026-08-30: V0.8.18 Release (Grenade Physics & Trajectory Fixes)
• Grenade Gravity & Z-Axis Physics Integration
• 3D Collision Bounds
• WebSocket Coordinate Resolution
• Perfect Trajectory Landing Sync
2026-08-26: V0.8.17 Release (Hand-Thrown Grenades & Explosives System)
• Explosives Item Category
• Specialized Grenade Mechanics
• Client-Side Throw UI
• Explosives Economy Integration
• Grenade System Hotfixes
• Explosives HUD Synchronization
• Isometric Rendering Polish
2026-08-23: V0.8.16 Release (Registration Security, CAPTCHA & IP Logging)
• Cloudflare Turnstile CAPTCHA
• Account Verification Optimization
• IP Logging & Network Auditing
• Changelog & Deployment Fixes
• Settings Authorization & Public Links
• Changelog Security Rule
2026-08-22: V0.8.15 Release (Unverified Player 72-Hour Auto-Pruning)
• Unverified Account 72-Hour Lifecycle & Pruning
• Auth Pipeline & Maintenance Integration
2026-08-21: V0.8.14 Release (Production Deployment & Server Stability Fixes)
• Server Secret & Environment Provisioning
• Production Build Tooling & Deployment Resilience
• Manifest & Database File Checksum Handling
• Defensive AI Initialization
2026-08-20: V0.8.13 Release (Quick Loadout Ammo & Gadget Persistence with Auto-Purchase Max Carry)
• Quick Loadout Equipped Ammo & Gadget Persistence
• Auto-Purchase Max Carry on Quick Load
2026-08-19: V0.8.12 Release (Floating Damage Numbers, Quick Loadout Persistence, Mobility/Repair Energy Depletion & Ballistics Tuning)
• Floating Damage Numbers System
• Quick Loadout Slot Persistence Fix
• Module Energy Depletion & State Guards
• Tracer Round & Homing Missile Navigation Overhaul
• Dev Freeze Reflector Shield Guard
2026-08-17: V0.8.11 Release (Admin Spectator Overhaul, Followed Unit HUD Stats, Gadget Sync & AI Safe Zone Constraints)
• Followed Unit HUD Stats & Loadout Display
• Gadget Shop & Live Inventory Synchronization
• Admin Spectator Drone Overhaul
• Admin Dev Tools & Move Selected NPC
• Safe Zone AI Navigation & Combat Constraints
• Protectorate Leash-Snap & Pathfinding Resolution
• Base Protectorate Guards Spawn Fix
• Sledge Hammer Combat Mechanics
• Projectile & Obstacle Physics
• Loadout & Economy Synchronization
• Session & Reconnection Stability
• Spectator Camera Tracking & AOI Replication
• Client Input & Interaction Polish
• PixiJS Text Rendering Optimization
• Codebase Housekeeping
2026-08-16: V0.8.10 Release (Server Architecture Modularization, Type Safety & Polish)
• Server Monolith Deconstruction
• Protocol Standardization & Type Safety
• Gravitron Energy Weapon Behavior
• HUD Loadout & Module Ordering
• Item Renaming
• Deployment Packaging
2026-08-06: V0.8.9 Release (Sledge Hammer, UI Polish & Bug Fixes)
• New Melee Weapon: Sledge Hammer
• Keybind Additions
• Melee UI Fix
• Label Clarification
• Input Fixes
2026-08-03: V0.8.8 Release (New Features & Bug Fixes)
• Module Tier System
• Client Loadout UI
• Codex Module Tiers
• Mobility Safe Zone Fix
• Physics Bug Fix
• Proximity Grenade
• Teleportation Animation
• UI/UX Improvements
• Weapon Mechanics
• Gadget Purchasing Logic
• Bug Fixes
2026-08-02: V0.8.7 Release (Module Overhaul & UI Polishes)
• Module Safe Zones
• Item Sync
• Bug Fixes
• Repair Module
• Self Destruct Mechanics
• Death Screen UI
2026-07-30: V0.8.6 & V0.8.5 Release (Global ID Standardization & Refactoring & Bug Fixes & Stability Improvements)
• Reflector Shield Mechanics
• Animation Synchronization Fix
• Teleportation Visuals
• Bug Fixes
• Renderer Fixes
• Protectorate Mechanics Overhaul
• Protectorate Safe Zone Regen
• Anti-Kiting System
• AI Buff Bug Fix
• Server Stability
• Settings Sync Fix
• Loadout Schema Documentation
• Global ID Standardization
• Shield Tier Refactoring
2026-07-28: V0.8.4 & V0.8.3 Releases (Codex Revamp, Settings Sync, & UI)
• Codex Organization
• Gadget Display
• UI Collapsibility
• Changelog Tracking
• Remote Settings Sync
• Ammo Capacity
• Audio & UI Refinements
• Compilation & State Fixes
2026-07-21: Out of Ammo Block, Red Weapon & HUD Flash, Ammo Persistence & Flamethrower Update
2026-07-20: Implement Consumable & Buyable Kinetic Ammunition
2026-07-19: Admin Spectator Redirection
2026-07-11: Restoring Admin Spectator HUD and Dev Panel
2026-07-06: Cloud-Saved Quick Loadout Slots
2026-07-05: Dashboard Redesign & Database-Level Loadout Syncing
2026-07-03: Homing Missile for Missile Launcher
2026-07-01: Major Web Portal & Auth Release
• Database Chassis & Items Migration
• Admin User Management Panel
• Local Session Persistence
• Email Service Stream Fallback
• Landing Portal & Authentication
• Secure Token Bridge
• Admin Diagnostic Gating
• Persistent Stats
• Settings Persistence
2026-06-13: Enforce Single-Session Restriction & Active Session Warning
2026-06-10: Client Loading Screen Fix
2026-05-26: Spectator Minimap Navigation
2026-05-25: Maintain Spectator Lock on NPC Death and Respawn
2026-05-19: Map Redesign, WebGL Renderer, & New Mechanics
• Dynamic Spectator Radar Ranges
• Gauss Rifle and Ionic Round
• Directional Shield Mechanics
• Small Town Center Map Redesign
• Shotgun Secondary Weapon
• Migrate Client Renderer to PixiJS (WebGL)
2026-04-14: Droid Death Animation & Ghost Corpses
2026-04-13: Grenade Launcher Physics & Safety Fixes
2026-04-04: Grenade Launcher & Advanced Ammo Systems